同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c298c382c2aec383c2abc382c2a0c382c2b1c383c2a4c382c2bec382c29dc383c2abc382c2a1c382c28b | éÃÂîëàñäþÃÂëáà|
SJIS-WIN | c383c2a9c382c298c382c2aec383c2abc382c2a0c382c2b1c383c2a4c382c2bec382c29dc383c2abc382c2a1c382c28b | テδゥテつ佚つョテδォテつ?テつアテδ、テつセテつ敕δォテつ。テつ |
EUC-JP | c383c2a9c382c298c382c2aec383c2abc382c2a0c382c2b1c383c2a4c382c2bec382c29dc383c2abc382c2a1c382c28b | ?息???速?束???賊?造?他???束?臓?? |
UTF-8 | c383c2a9c382c298c382c2aec383c2abc382c2a0c382c2b1c383c2a4c382c2bec382c29dc383c2abc382c2a1c382c28b | é®렱ä¾Âë¡ |
UHC | c383c2a9c382c298c382c2aec383c2abc382c2a0c382c2b1c383c2a4c382c2bec382c29dc383c2abc382c2a1c382c28b | 횄짤횂혱횂짰횄짬횂혻횂짹횄짚횂쩐횂혶횄짬횂징횂혢 |