同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c297c382c2a2c383c2a4c382c2bbc382c299c383c2a6c382c28fc382c283c383c2a9c382c281c382c2a8 | éÃÂâäûÃÂæÃÂÃÂéÃÂè |
SJIS-WIN | c383c2a9c382c297c382c2a2c383c2a4c382c2bbc382c299c383c2a6c382c28fc382c283c383c2a9c382c281c382c2a8 | テδゥテつ療つ「テδ、テつサテつ凖δヲテつ湘つεδゥテつ?つィ |
EUC-JP | c383c2a9c382c297c382c2a2c383c2a4c382c2bbc382c299c383c2a6c382c28fc382c283c383c2a9c382c281c382c2a8 | ?息???蔵?造?損???側?????息???即 |
UTF-8 | c383c2a9c382c297c382c2a2c383c2a4c382c2bbc382c299c383c2a6c382c28fc382c283c383c2a9c382c281c382c2a8 | é¢ä»ÂæÂÂé¨ |
UHC | c383c2a9c382c297c382c2a2c383c2a4c382c2bbc382c299c383c2a6c382c28fc382c283c383c2a9c382c281c382c2a8 | 횄짤횂혰횂짖횄짚횂쨩횂혲횄짝횂혧횂혘횄짤횂혖횂짢 |