同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2abc383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2ab4d | éÃÂûïýëéÃÂûïýëM |
SJIS-WIN | c383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2abc383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2ab4d | テδゥテつ姪つサテδッテつステつォテδゥテつ姪つサテδッテつステつォM |
EUC-JP | c383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2abc383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2ab4d | ?息???損?俗?遜?束?息???損?俗?遜?束M |
UTF-8 | c383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2abc383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2ab4d | é»ォé»ォM |
UHC | c383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2abc383c2a9c382c296c382c2bbc383c2afc382c2bdc382c2ab4d | 횄짤횂혯횂쨩횄짱횂쩍횂짬횄짤횂혯횂쨩횄짱횂쩍횂짬M |