同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c296c382c2bbc383c2abc382c29dc382c2bbc383c2acc382c291c382c2a4c383c2afc382c2a7c382c28b | éÃÂûëÃÂûìÃÂäïçà|
SJIS-WIN | c383c2a9c382c296c382c2bbc383c2abc382c29dc382c2bbc383c2acc382c291c382c2a4c383c2afc382c2a7c382c28b | テδゥテつ姪つサテδォテつ敕つサテδャテつ妥つ、テδッテつァテつ |
EUC-JP | c383c2a9c382c296c382c2bbc383c2abc382c29dc382c2bbc383c2acc382c291c382c2a4c383c2afc382c2a7c382c28b | ?息???損?束???損?測???造?俗?則?? |
UTF-8 | c383c2a9c382c296c382c2bbc383c2abc382c29dc382c2bbc383c2acc382c291c382c2a4c383c2afc382c2a7c382c28b | éÂȑÂȓ¤易|
UHC | c383c2a9c382c296c382c2bbc383c2abc382c29dc382c2bbc383c2acc382c291c382c2a4c383c2afc382c2a7c382c28b | 횄짤횂혯횂쨩횄짬횂혶횂쨩횄짭횂혩횂짚횄짱횂짠횂혢 |