同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c296c382c2bbc383c2a6c382c2bac382c2bdc383c2a6c382c2b4c382c2b8c383c2a9c382c284c382c299 | éÃÂûæúýæôøéÃÂà|
SJIS-WIN | c383c2a9c382c296c382c2bbc383c2a6c382c2bac382c2bdc383c2a6c382c2b4c382c2b8c383c2a9c382c284c382c299 | テδゥテつ姪つサテδヲテつコテつステδヲテつエテつクテδゥテつ?つ |
EUC-JP | c383c2a9c382c296c382c2bbc383c2a6c382c2bac382c2bdc383c2a6c382c2b4c382c2b8c383c2a9c382c284c382c299 | ?息???損?側?尊?遜?側?卒?存?息???? |
UTF-8 | c383c2a9c382c296c382c2bbc383c2a6c382c2bac382c2bdc383c2a6c382c2b4c382c2b8c383c2a9c382c284c382c299 | é»溽洸é |
UHC | c383c2a9c382c296c382c2bbc383c2a6c382c2bac382c2bdc383c2a6c382c2b4c382c2b8c383c2a9c382c284c382c299 | 횄짤횂혯횂쨩횄짝횂쨘횂쩍횄짝횂쨈횂쨍횄짤횂혙횂혲 |