同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c290c382c294c383c2a9c382c2a7c382c295c383c2a9c382c280c382c2b1c383c2a8c382c285c382c2b1 | éÃÂÃÂéçÃÂéÃÂñèàñ |
SJIS-WIN | c383c2a9c382c290c382c294c383c2a9c382c2a7c382c295c383c2a9c382c280c382c2b1c383c2a8c382c285c382c2b1 | テδゥテつ静つ氾δゥテつァテつ陛δゥテつ?テつアテδィテつ?つア |
EUC-JP | c383c2a9c382c290c382c294c383c2a9c382c2a7c382c295c383c2a9c382c280c382c2b1c383c2a8c382c285c382c2b1 | ?息?????息?則???息???賊?即???賊 |
UTF-8 | c383c2a9c382c290c382c294c383c2a9c382c2a7c382c295c383c2a9c382c280c382c2b1c383c2a8c382c285c382c2b1 | éÂÂé§Âé±蠱 |
UHC | c383c2a9c382c290c382c294c383c2a9c382c2a7c382c295c383c2a9c382c280c382c2b1c383c2a8c382c285c382c2b1 | 횄짤횂혨횂혬횄짤횂짠횂혮횄짤횂?횂짹횄짢횂혚횂짹 |