同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c290c382c294c383c2a4c382c2bbc382c2b6c383c2a4c382c2bdc382c28fc383c2a8c382c28cc382c2a3 | éÃÂÃÂäûöäýÃÂèÃÂã |
SJIS-WIN | c383c2a9c382c290c382c294c383c2a4c382c2bbc382c2b6c383c2a4c382c2bdc382c28fc383c2a8c382c28cc382c2a3 | テδゥテつ静つ氾δ、テつサテつカテδ、テつステつ湘δィテつ古つ」 |
EUC-JP | c383c2a9c382c290c382c294c383c2a4c382c2bbc382c2b6c383c2a4c382c2bdc382c28fc383c2a8c382c28cc382c2a3 | ?息?????造?損?其?造?遜???即???贈 |
UTF-8 | c383c2a9c382c290c382c294c383c2a4c382c2bbc382c2b6c383c2a4c382c2bdc382c28fc383c2a8c382c28cc382c2a3 | éÂÂ件ä½Âè£ |
UHC | c383c2a9c382c290c382c294c383c2a4c382c2bbc382c2b6c383c2a4c382c2bdc382c28fc383c2a8c382c28cc382c2a3 | 횄짤횂혨횂혬횄짚횂쨩횂쨋횄짚횂쩍횂혧횄짢횂혣횂짙 |