同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c28cc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c2aec382c293c383c2a9c382c2a0c382c291 | éÃÂîïýûèîÃÂéàà|
SJIS-WIN | c383c2a9c382c28cc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c2aec382c293c383c2a9c382c2a0c382c291 | テδゥテつ古つョテδッテつステつサテδィテつョテつ禿δゥテつ?テつ |
EUC-JP | c383c2a9c382c28cc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c2aec382c293c383c2a9c382c2a0c382c291 | ?息???速?俗?遜?損?即?速???息???? |
UTF-8 | c383c2a9c382c28cc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c2aec382c293c383c2a9c382c2a0c382c291 | é®サè®Âé  |
UHC | c383c2a9c382c28cc382c2aec383c2afc382c2bdc382c2bbc383c2a8c382c2aec382c293c383c2a9c382c2a0c382c291 | 횄짤횂혣횂짰횄짱횂쩍횂쨩횄짢횂짰횂혫횄짤횂혻횂혩 |