同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c28bc382c2a7c383c2a4c382c2b8c382c283c383c2aec382c281c382c2adc383c2afc382c2bec382c29a | éÃÂçäøÃÂîÃÂÃÂïþà|
SJIS-WIN | c383c2a9c382c28bc382c2a7c383c2a4c382c2b8c382c283c383c2aec382c281c382c2adc383c2afc382c2bec382c29a | テδゥテつ凝つァテδ、テつクテつεδョテつ?つュテδッテつセテつ |
EUC-JP | c383c2a9c382c28bc382c2a7c383c2a4c382c2b8c382c283c383c2aec382c281c382c2adc383c2afc382c2bec382c29a | ?息???則?造?存???速???足?俗?他?? |
UTF-8 | c383c2a9c382c28bc382c2a7c383c2a4c382c2b8c382c283c383c2aec382c281c382c2adc383c2afc382c2bec382c29a | é§ä¸ÂîÂÂï¾ |
UHC | c383c2a9c382c28bc382c2a7c383c2a4c382c2b8c382c283c383c2aec382c281c382c2adc383c2afc382c2bec382c29a | 횄짤횂혢횂짠횄짚횂쨍횂혘횄짰횂혖횂짯횄짱횂쩐횂혳 |