同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c28bc382c299c383c2afc382c2bdc382c2b4c383c2a9c382c2aac382c2b0c383c2a8c382c2aec382c296 | éÃÂÃÂïýôéêðèîà|
SJIS-WIN | c383c2a9c382c28bc382c299c383c2afc382c2bdc382c2b4c383c2a9c382c2aac382c2b0c383c2a8c382c2aec382c296 | テδゥテつ凝つ凖δッテつステつエテδゥテつェテつーテδィテつョテつ |
EUC-JP | c383c2a9c382c28bc382c299c383c2afc382c2bdc382c2b4c383c2a9c382c2aac382c2b0c383c2a8c382c2aec382c296 | ?息?????俗?遜?卒?息?捉?属?即?速?? |
UTF-8 | c383c2a9c382c28bc382c299c383c2afc382c2bdc382c2b4c383c2a9c382c2aac382c2b0c383c2a8c382c2aec382c296 | éÂÂエ骰讠|
UHC | c383c2a9c382c28bc382c299c383c2afc382c2bdc382c2b4c383c2a9c382c2aac382c2b0c383c2a8c382c2aec382c296 | 횄짤횂혢횂혲횄짱횂쩍횂쨈횄짤횂짧횂째횄짢횂짰횂혯 |