同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b8c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b84d | éÃÂÃÂèûøéÃÂÃÂèûøM |
SJIS-WIN | c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b8c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b84d | テδゥテつ凝つ療δィテつサテつクテδゥテつ凝つ療δィテつサテつクM |
EUC-JP | c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b8c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b84d | ?息?????即?損?存?息?????即?損?存M |
UTF-8 | c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b8c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b84d | éÂÂ軸éÂÂ軸M |
UHC | c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b8c383c2a9c382c28bc382c297c383c2a8c382c2bbc382c2b84d | 횄짤횂혢횂혰횄짢횂쨩횂쨍횄짤횂혢횂혰횄짢횂쨩횂쨍M |