同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c28ac382c296c383c2a4c382c2bbc382c299c383c2a7c382c2b6c382c29ac383c2a9c382c2a1c382c28b | éÃÂÃÂäûÃÂçöÃÂéáà|
SJIS-WIN | c383c2a9c382c28ac382c296c383c2a4c382c2bbc382c299c383c2a7c382c2b6c382c29ac383c2a9c382c2a1c382c28b | テδゥテつ甘つ姪δ、テつサテつ凖δァテつカテつ堙δゥテつ。テつ |
EUC-JP | c383c2a9c382c28ac382c296c383c2a4c382c2bbc382c299c383c2a7c382c2b6c382c29ac383c2a9c382c2a1c382c28b | ?息?????造?損???則?其???息?臓?? |
UTF-8 | c383c2a9c382c28ac382c296c383c2a4c382c2bbc382c299c383c2a7c382c2b6c382c29ac383c2a9c382c2a1c382c28b | éÂÂä»Âç¶Âé¡ |
UHC | c383c2a9c382c28ac382c296c383c2a4c382c2bbc382c299c383c2a7c382c2b6c382c29ac383c2a9c382c2a1c382c28b | 횄짤횂혡횂혯횄짚횂쨩횂혲횄짠횂쨋횂혳횄짤횂징횂혢 |