同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c289c382c28ec383c2a8c382c287c382c2aac383c2aec382c287c382c298c383c2a8c382c2bbc382c2b8 | éÃÂÃÂèÃÂêîÃÂÃÂèûø |
SJIS-WIN | c383c2a9c382c289c382c28ec383c2a8c382c287c382c2aac383c2aec382c287c382c298c383c2a8c382c2bbc382c2b8 | テδゥテつ嘉つ偲δィテつ?つェテδョテつ?つ佚δィテつサテつク |
EUC-JP | c383c2a9c382c289c382c28ec383c2a8c382c287c382c2aac383c2aec382c287c382c298c383c2a8c382c2bbc382c2b8 | ?息?????即???捉?速?????即?損?存 |
UTF-8 | c383c2a9c382c289c382c28ec383c2a8c382c287c382c2aac383c2aec382c287c382c298c383c2a8c382c2bbc382c2b8 | éÂÂèªîÂÂ軸 |
UHC | c383c2a9c382c289c382c28ec383c2a8c382c287c382c2aac383c2aec382c287c382c298c383c2a8c382c2bbc382c2b8 | 횄짤횂혟횂혦횄짢횂혝횂짧횄짰횂혝횂혱횄짢횂쨩횂쨍 |