同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c288c382c2bfc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c296c383c2afc382c2bdc382c2bb4d | éÃÂÿïýûéÃÂÃÂïýûM |
SJIS-WIN | c383c2a9c382c288c382c2bfc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c296c383c2afc382c2bdc382c2bb4d | テδゥテつ暗つソテδッテつステつサテδゥテつ療つ姪δッテつステつサM |
EUC-JP | c383c2a9c382c288c382c2bfc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c296c383c2afc382c2bdc382c2bb4d | ?息???多?俗?遜?損?息?????俗?遜?損M |
UTF-8 | c383c2a9c382c288c382c2bfc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c296c383c2afc382c2bdc382c2bb4d | é¿サéÂÂï½»M |
UHC | c383c2a9c382c288c382c2bfc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c296c383c2afc382c2bdc382c2bb4d | 횄짤횂혞횂쩔횄짱횂쩍횂쨩횄짤횂혰횂혯횄짱횂쩍횂쨩M |