同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c288c382c29ec383c2a5c382c2b9c382c297c383c2a8c382c291c382c2b5c383c2a9c382c2aec382c2a0 | éÃÂÃÂÃ¥ùÃÂèÃÂõéîà|
SJIS-WIN | c383c2a9c382c288c382c29ec383c2a5c382c2b9c382c297c383c2a8c382c291c382c2b5c383c2a9c382c2aec382c2a0 | テδゥテつ暗つ榲δ・テつケテつ療δィテつ妥つオテδゥテつョテつ? |
EUC-JP | c383c2a9c382c288c382c29ec383c2a5c382c2b9c382c297c383c2a8c382c291c382c2b5c383c2a9c382c2aec382c2a0 | ?息?????促?孫???即???袖?息?速?? |
UTF-8 | c383c2a9c382c288c382c29ec383c2a5c382c2b9c382c297c383c2a8c382c291c382c2b5c383c2a9c382c2aec382c2a0 | éÂÂå¹Âèµ鮠|
UHC | c383c2a9c382c288c382c29ec383c2a5c382c2b9c382c297c383c2a8c382c291c382c2b5c383c2a9c382c2aec382c2a0 | 횄짤횂혞횂혷횄짜횂쨔횂혰횄짢횂혩횂쨉횄짤횂짰횂혻 |