同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c284c382c2adc383c2abc382c2a0c382c295c383c2a6c382c2b2c382c2aec383c2abc382c2a0c382c296 | éÃÂÃÂëàÃÂæòîëàà|
SJIS-WIN | c383c2a9c382c284c382c2adc383c2abc382c2a0c382c295c383c2a6c382c2b2c382c2aec383c2abc382c2a0c382c296 | テδゥテつ?つュテδォテつ?テつ陛δヲテつイテつョテδォテつ?テつ |
EUC-JP | c383c2a9c382c284c382c2adc383c2abc382c2a0c382c295c383c2a6c382c2b2c382c2aec383c2abc382c2a0c382c296 | ?息???足?束?????側?族?速?束???? |
UTF-8 | c383c2a9c382c284c382c2adc383c2abc382c2a0c382c295c383c2a6c382c2b2c382c2aec383c2abc382c2a0c382c296 | éÂÂë Â沮렠|
UHC | c383c2a9c382c284c382c2adc383c2abc382c2a0c382c295c383c2a6c382c2b2c382c2aec383c2abc382c2a0c382c296 | 횄짤횂혙횂짯횄짬횂혻횂혮횄짝횂짼횂짰횄짬횂혻횂혯 |