同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a9c382c29bc382c286c383c2a8c382c28cc382c297 | éÃÂäçèîéÃÂÃÂèÃÂà|
SJIS-WIN | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a9c382c29bc382c286c383c2a8c382c28cc382c297 | テδゥテつεつ、テδァテつィテつョテδゥテつ崚つ?δィテつ古つ |
EUC-JP | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a9c382c29bc382c286c383c2a8c382c28cc382c297 | ?息???造?則?即?速?息?????即???? |
UTF-8 | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a9c382c29bc382c286c383c2a8c382c28cc382c297 | é¤種éÂÂè |
UHC | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a9c382c29bc382c286c383c2a8c382c28cc382c297 | 횄짤횂혘횂짚횄짠횂짢횂짰횄짤횂혴횂혛횄짢횂혣횂혰 |