同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a7c382c2bfc382c292c383c2a8c382c28dc382 | éÃÂäçèîçÿÃÂèÃÂà |
SJIS-WIN | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a7c382c2bfc382c292c383c2a8c382c28dc382 | テδゥテつεつ、テδァテつィテつョテδァテつソテつ津δィテつ催 |
EUC-JP | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a7c382c2bfc382c292c383c2a8c382c28dc382 | ?息???造?則?即?速?則?多???即??? |
UTF-8 | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a7c382c2bfc382c292c383c2a8c382c28dc382 | é¤種ç¿Âè |
UHC | c383c2a9c382c283c382c2a4c383c2a7c382c2a8c382c2aec383c2a7c382c2bfc382c292c383c2a8c382c28dc382 | 횄짤횂혘횂짚횄짠횂짢횂짰횄짠횂쩔횂혪횄짢횂혥횂 |