同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c282c382c295c383c2a6c382c29dc382c2bbc383c2a9c382c2b1c382c289c383c2abc382c2a4c382c28b | éÃÂÃÂæÃÂûéñÃÂëäà|
SJIS-WIN | c383c2a9c382c282c382c295c383c2a6c382c29dc382c2bbc383c2a9c382c2b1c382c289c383c2abc382c2a4c382c28b | テδゥテつづつ陛δヲテつ敕つサテδゥテつアテつ嘉δォテつ、テつ |
EUC-JP | c383c2a9c382c282c382c295c383c2a6c382c29dc382c2bbc383c2a9c382c2b1c382c289c383c2abc382c2a4c382c28b | ?息?????側???損?息?賊???束?造?? |
UTF-8 | c383c2a9c382c282c382c295c383c2a6c382c29dc382c2bbc383c2a9c382c2b1c382c289c383c2abc382c2a4c382c28b | éÂÂæ»é±Â뤠|
UHC | c383c2a9c382c282c382c295c383c2a6c382c29dc382c2bbc383c2a9c382c2b1c382c289c383c2abc382c2a4c382c28b | 횄짤횂혗횂혮횄짝횂혶횂쨩횄짤횂짹횂혟횄짬횂짚횂혢 |