同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c281c382c2b6c383c2a6c382c2bbc382c293c383c2a6c382c2b5c382c299c383c2a9c382c296c382c2a0 | éÃÂöæûÃÂæõÃÂéÃÂà|
SJIS-WIN | c383c2a9c382c281c382c2b6c383c2a6c382c2bbc382c293c383c2a6c382c2b5c382c299c383c2a9c382c296c382c2a0 | テδゥテつ?つカテδヲテつサテつ禿δヲテつオテつ凖δゥテつ姪つ? |
EUC-JP | c383c2a9c382c281c382c2b6c383c2a6c382c2bbc382c293c383c2a6c382c2b5c382c299c383c2a9c382c296c382c2a0 | ?息???其?側?損???側?袖???息???? |
UTF-8 | c383c2a9c382c281c382c2b6c383c2a6c382c2bbc382c293c383c2a6c382c2b5c382c299c383c2a9c382c296c382c2a0 | é¶æ»ÂæµÂé |
UHC | c383c2a9c382c281c382c2b6c383c2a6c382c2bbc382c293c383c2a6c382c2b5c382c299c383c2a9c382c296c382c2a0 | 횄짤횂혖횂쨋횄짝횂쨩횂혫횄짝횂쨉횂혲횄짤횂혯횂혻 |