同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c281c382c2adc383c2a7c382c2abc382c2adc383c2abc382c2a0c382c2aec383c2abc382c29cc382c2bb | éÃÂÃÂçëÃÂëàîëÃÂû |
SJIS-WIN | c383c2a9c382c281c382c2adc383c2a7c382c2abc382c2adc383c2abc382c2a0c382c2aec383c2abc382c29cc382c2bb | テδゥテつ?つュテδァテつォテつュテδォテつ?テつョテδォテつ愿つサ |
EUC-JP | c383c2a9c382c281c382c2adc383c2a7c382c2abc382c2adc383c2abc382c2a0c382c2aec383c2abc382c29cc382c2bb | ?息???足?則?束?足?束???速?束???損 |
UTF-8 | c383c2a9c382c281c382c2adc383c2a7c382c2abc382c2adc383c2abc382c2a0c382c2aec383c2abc382c29cc382c2bb | éÂÂç«Âë ®ë» |
UHC | c383c2a9c382c281c382c2adc383c2a7c382c2abc382c2adc383c2abc382c2a0c382c2aec383c2abc382c29cc382c2bb | 횄짤횂혖횂짯횄짠횂짬횂짯횄짬횂혻횂짰횄짬횂혵횂쨩 |