同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a9c382c281c382c294c383c2a4c382c2bfc382c297c383c2a5c382c28fc382c2a9c383c2a8c382c2b3c382c28a | éÃÂÃÂäÿÃÂÃÂ¥ÃÂéèóà|
SJIS-WIN | c383c2a9c382c281c382c294c383c2a4c382c2bfc382c297c383c2a5c382c28fc382c2a9c383c2a8c382c2b3c382c28a | テδゥテつ?つ氾δ、テつソテつ療δ・テつ湘つゥテδィテつウテつ |
EUC-JP | c383c2a9c382c281c382c294c383c2a4c382c2bfc382c297c383c2a5c382c28fc382c2a9c383c2a8c382c2b3c382c28a | ?息?????造?多???促???息?即?続?? |
UTF-8 | c383c2a9c382c281c382c294c383c2a4c382c2bfc382c297c383c2a5c382c28fc382c2a9c383c2a8c382c2b3c382c28a | éÂÂä¿Âå©賠|
UHC | c383c2a9c382c281c382c294c383c2a4c382c2bfc382c297c383c2a5c382c28fc382c2a9c383c2a8c382c2b3c382c28a | 횄짤횂혖횂혬횄짚횂쩔횂혰횄짜횂혧횂짤횄짢횂쨀횂혡 |