同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c383c2bdc382c28bc383c2a9c382c2b7c382c2b9c383c2a6c382c2a4c382c29bc383c2a9c382c29bc382c28d | èýÃÂé÷ùæäÃÂéÃÂà|
SJIS-WIN | c383c2a8c383c2bdc382c28bc383c2a9c382c2b7c382c2b9c383c2a6c382c2a4c382c29bc383c2a9c382c29bc382c28d | テδィテδステつ凝δゥテつキテつケテδヲテつ、テつ崚δゥテつ崚つ |
EUC-JP | c383c2a8c383c2bdc382c28bc383c2a9c382c2b7c382c2b9c383c2a6c382c2a4c382c29bc383c2a9c382c29bc382c28d | ?即?遜???息?揃?孫?側?造???息???? |
UTF-8 | c383c2a8c383c2bdc382c28bc383c2a9c382c2b7c382c2b9c383c2a6c382c2a4c382c29bc383c2a9c382c29bc382c28d | èýÂé·¹æ¤Âé |
UHC | c383c2a8c383c2bdc382c28bc383c2a9c382c2b7c382c2b9c383c2a6c382c2a4c382c29bc383c2a9c382c29bc382c28d | 횄짢횄쩍횂혢횄짤횂쨌횂쨔횄짝횂짚횂혴횄짤횂혴횂혥 |