同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c383c2b9c382c285c383c2abc382c2b6c382c2bfc383c2abc382c2aec382c281c383c2a9c382c2adc382c28f | èùàëöÿëîÃÂéÃÂà|
SJIS-WIN | c383c2a8c383c2b9c382c285c383c2abc382c2b6c382c2bfc383c2abc382c2aec382c281c383c2a9c382c2adc382c28f | テδィテδケテつ?δォテつカテつソテδォテつョテつ?δゥテつュテつ |
EUC-JP | c383c2a8c383c2b9c382c285c383c2abc382c2b6c382c2bfc383c2abc382c2aec382c281c383c2a9c382c2adc382c28f | ?即?孫???束?其?多?束?速???息?足?? |
UTF-8 | c383c2a8c383c2b9c382c285c383c2abc382c2b6c382c2bfc383c2abc382c2aec382c281c383c2a9c382c2adc382c28f | èù ë¶¿ë®Âé |
UHC | c383c2a8c383c2b9c382c285c383c2abc382c2b6c382c2bfc383c2abc382c2aec382c281c383c2a9c382c2adc382c28f | 횄짢횄쨔횂혚횄짬횂쨋횂쩔횄짬횂짰횂혖횄짤횂짯횂혧 |