同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c383c2b9c382c285c383c2a2c382c291c382c2a4c383c2abc382c2b1c382c2b7c383c2a7c382c291c382c297 | èùàâÃÂäëñ÷çÃÂà|
SJIS-WIN | c383c2a8c383c2b9c382c285c383c2a2c382c291c382c2a4c383c2abc382c2b1c382c2b7c383c2a7c382c291c382c297 | テδィテδケテつ?δ「テつ妥つ、テδォテつアテつキテδァテつ妥つ |
EUC-JP | c383c2a8c383c2b9c382c285c383c2a2c382c291c382c2a4c383c2abc382c2b1c382c2b7c383c2a7c382c291c382c297 | ?即?孫???蔵???造?束?賊?揃?則???? |
UTF-8 | c383c2a8c383c2b9c382c285c383c2a2c382c291c382c2a4c383c2abc382c2b1c382c2b7c383c2a7c382c291c382c297 | èù â¤뱷ç |
UHC | c383c2a8c383c2b9c382c285c383c2a2c382c291c382c2a4c383c2abc382c2b1c382c2b7c383c2a7c382c291c382c297 | 횄짢횄쨔횂혚횄짖횂혩횂짚횄짬횂짹횂쨌횄짠횂혩횂혰 |