同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c383c2b4c382c2b1c383c2abc382c2acc382c290c383c2a2c383c2a6c382c287c383c2a9c382c2a0c382c285 | èôñëìÃÂâæÃÂéàà|
SJIS-WIN | c383c2a8c383c2b4c382c2b1c383c2abc382c2acc382c290c383c2a2c383c2a6c382c287c383c2a9c382c2a0c382c285 | テδィテδエテつアテδォテつャテつ静δ「テδヲテつ?δゥテつ?テつ |
EUC-JP | c383c2a8c383c2b4c382c2b1c383c2abc382c2acc382c290c383c2a2c383c2a6c382c287c383c2a9c382c2a0c382c285 | ?即?卒?賊?束?測???蔵?側???息???? |
UTF-8 | c383c2a8c383c2b4c382c2b1c383c2abc382c2acc382c290c383c2a2c383c2a6c382c287c383c2a9c382c2a0c382c285 | èô±ë¬ÂâæÂé  |
UHC | c383c2a8c383c2b4c382c2b1c383c2abc382c2acc382c290c383c2a2c383c2a6c382c287c383c2a9c382c2a0c382c285 | 횄짢횄쨈횂짹횄짬횂짭횂혨횄짖횄짝횂혝횄짤횂혻횂혚 |