同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c383c2a9c382c2bbc383c2a9c382c2bdc382c28ec383c2a9c382c2bcc382c2bec383c2a8c382c2b1c382c288 | èéûéýÃÂéüþèñà|
SJIS-WIN | c383c2a8c383c2a9c382c2bbc383c2a9c382c2bdc382c28ec383c2a9c382c2bcc382c2bec383c2a8c382c2b1c382c288 | テδィテδゥテつサテδゥテつステつ偲δゥテつシテつセテδィテつアテつ |
EUC-JP | c383c2a8c383c2a9c382c2bbc383c2a9c382c2bdc382c28ec383c2a9c382c2bcc382c2bec383c2a8c382c2b1c382c288 | ?即?息?損?息?遜???息?村?他?即?賊?? |
UTF-8 | c383c2a8c383c2a9c382c2bbc383c2a9c382c2bdc382c28ec383c2a9c382c2bcc382c2bec383c2a8c382c2b1c382c288 | èé»é½Â鼾豠|
UHC | c383c2a8c383c2a9c382c2bbc383c2a9c382c2bdc382c28ec383c2a9c382c2bcc382c2bec383c2a8c382c2b1c382c288 | 횄짢횄짤횂쨩횄짤횂쩍횂혦횄짤횂쩌횂쩐횄짢횂짹횂혞 |