同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bec382c2b1c383c2a2c382c291c382c2a5c383c2abc382c2b9c382c29cc383c2a6c382c284c382c289 | èþñâÃÂÃ¥ëùÃÂæÃÂà|
SJIS-WIN | c383c2a8c382c2bec382c2b1c383c2a2c382c291c382c2a5c383c2abc382c2b9c382c29cc383c2a6c382c284c382c289 | テδィテつセテつアテδ「テつ妥つ・テδォテつケテつ愿δヲテつ?つ |
EUC-JP | c383c2a8c382c2bec382c2b1c383c2a2c382c291c382c2a5c383c2abc382c2b9c382c29cc383c2a6c382c284c382c289 | ?即?他?賊?蔵???促?束?孫???側???? |
UTF-8 | c383c2a8c382c2bec382c2b1c383c2a2c382c291c382c2a5c383c2abc382c2b9c382c29cc383c2a6c382c284c382c289 | è¾±âÂ¥ë¹Âæ |
UHC | c383c2a8c382c2bec382c2b1c383c2a2c382c291c382c2a5c383c2abc382c2b9c382c29cc383c2a6c382c284c382c289 | 횄짢횂쩐횂짹횄짖횂혩횂짜횄짬횂쨔횂혵횄짝횂혙횂혟 |