同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bec382c2b0c383c2a5c382c2b0c382c28ac383c2a4c383c29fc382c2b4c383c2a9c382c2b1c382c288 | èþðÃ¥ðÃÂäÃÂôéñà|
SJIS-WIN | c383c2a8c382c2bec382c2b0c383c2a5c382c2b0c382c28ac383c2a4c383c29fc382c2b4c383c2a9c382c2b1c382c288 | テδィテつセテつーテδ・テつーテつ甘δ、テδ淌つエテδゥテつアテつ |
EUC-JP | c383c2a8c382c2bec382c2b0c383c2a5c382c2b0c382c28ac383c2a4c383c29fc382c2b4c383c2a9c382c2b1c382c288 | ?即?他?属?促?属???造???卒?息?賊?? |
UTF-8 | c383c2a8c382c2bec382c2b0c383c2a5c382c2b0c382c28ac383c2a4c383c29fc382c2b4c383c2a9c382c2b1c382c288 | è¾°å°Âäô鱠|
UHC | c383c2a8c382c2bec382c2b0c383c2a5c382c2b0c382c28ac383c2a4c383c29fc382c2b4c383c2a9c382c2b1c382c288 | 횄짢횂쩐횂째횄짜횂째횂혡횄짚횄혺횂쨈횄짤횂짹횂혞 |