同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bdc382c2a2c383c2a9c382c2b0c382c2b9c383c2a5c382c285c382c285c383c2a9c382c290c382c294 | èýâéðùÃ¥ààéÃÂà|
SJIS-WIN | c383c2a8c382c2bdc382c2a2c383c2a9c382c2b0c382c2b9c383c2a5c382c285c382c285c383c2a9c382c290c382c294 | テδィテつステつ「テδゥテつーテつケテδ・テつ?つ?δゥテつ静つ |
EUC-JP | c383c2a8c382c2bdc382c2a2c383c2a9c382c2b0c382c2b9c383c2a5c382c285c382c285c383c2a9c382c290c382c294 | ?即?遜?蔵?息?属?孫?促?????息???? |
UTF-8 | c383c2a8c382c2bdc382c2a2c383c2a9c382c2b0c382c2b9c383c2a5c382c285c382c285c383c2a9c382c290c382c294 | 轢鰹堠é |
UHC | c383c2a8c382c2bdc382c2a2c383c2a9c382c2b0c382c2b9c383c2a5c382c285c382c285c383c2a9c382c290c382c294 | 횄짢횂쩍횂짖횄짤횂째횂쨔횄짜횂혚횂혚횄짤횂혨횂혬 |