同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bdc382c2a2c383c2a9c382c2acc382c2bcc383c2a8c382c2bdc382c2a2c383c2a9c382c29ec382c2a0 | èýâéìüèýâéÃÂà|
SJIS-WIN | c383c2a8c382c2bdc382c2a2c383c2a9c382c2acc382c2bcc383c2a8c382c2bdc382c2a2c383c2a9c382c29ec382c2a0 | テδィテつステつ「テδゥテつャテつシテδィテつステつ「テδゥテつ榲つ? |
EUC-JP | c383c2a8c382c2bdc382c2a2c383c2a9c382c2acc382c2bcc383c2a8c382c2bdc382c2a2c383c2a9c382c29ec382c2a0 | ?即?遜?蔵?息?測?村?即?遜?蔵?息???? |
UTF-8 | c383c2a8c382c2bdc382c2a2c383c2a9c382c2acc382c2bcc383c2a8c382c2bdc382c2a2c383c2a9c382c29ec382c2a0 | 轢鬼轢é |
UHC | c383c2a8c382c2bdc382c2a2c383c2a9c382c2acc382c2bcc383c2a8c382c2bdc382c2a2c383c2a9c382c29ec382c2a0 | 횄짢횂쩍횂짖횄짤횂짭횂쩌횄짢횂쩍횂짖횄짤횂혷횂혻 |