同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bdc382c2a2c383c2a4c382c2bbc382c2b6c383c2a4c383c2a3c382c285c383c2a9c382c290c382c294 | èýâäûöäãàéÃÂà|
SJIS-WIN | c383c2a8c382c2bdc382c2a2c383c2a4c382c2bbc382c2b6c383c2a4c383c2a3c382c285c383c2a9c382c290c382c294 | テδィテつステつ「テδ、テつサテつカテδ、テδ」テつ?δゥテつ静つ |
EUC-JP | c383c2a8c382c2bdc382c2a2c383c2a4c382c2bbc382c2b6c383c2a4c383c2a3c382c285c383c2a9c382c290c382c294 | ?即?遜?蔵?造?損?其?造?贈???息???? |
UTF-8 | c383c2a8c382c2bdc382c2a2c383c2a4c382c2bbc382c2b6c383c2a4c383c2a3c382c285c383c2a9c382c290c382c294 | 轢件äã é |
UHC | c383c2a8c382c2bdc382c2a2c383c2a4c382c2bbc382c2b6c383c2a4c383c2a3c382c285c383c2a9c382c290c382c294 | 횄짢횂쩍횂짖횄짚횂쨩횂쨋횄짚횄짙횂혚횄짤횂혨횂혬 |