同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bdc382c29dc383c2abc382c29ac382c2aec383c2acc382c2a0c382c2b6c383c2a9c382c296c382c2b1 | èýÃÂëÃÂîìàöéÃÂñ |
SJIS-WIN | c383c2a8c382c2bdc382c29dc383c2abc382c29ac382c2aec383c2acc382c2a0c382c2b6c383c2a9c382c296c382c2b1 | テδィテつステつ敕δォテつ堙つョテδャテつ?テつカテδゥテつ姪つア |
EUC-JP | c383c2a8c382c2bdc382c29dc383c2abc382c29ac382c2aec383c2acc382c2a0c382c2b6c383c2a9c382c296c382c2b1 | ?即?遜???束???速?測???其?息???賊 |
UTF-8 | c383c2a8c382c2bdc382c29dc383c2abc382c29ac382c2aec383c2acc382c2a0c382c2b6c383c2a9c382c296c382c2b1 | è½Âë®젶é± |
UHC | c383c2a8c382c2bdc382c29dc383c2abc382c29ac382c2aec383c2acc382c2a0c382c2b6c383c2a9c382c296c382c2b1 | 횄짢횂쩍횂혶횄짬횂혳횂짰횄짭횂혻횂쨋횄짤횂혯횂짹 |