同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bbc382c28fc383c2a4c382c2b9c382c29ec383c2a4c383c2a9c382c298c383c2a9c382c281c382c28f | èûÃÂäùÃÂäéÃÂéÃÂà|
SJIS-WIN | c383c2a8c382c2bbc382c28fc383c2a4c382c2b9c382c29ec383c2a4c383c2a9c382c298c383c2a9c382c281c382c28f | テδィテつサテつ湘δ、テつケテつ榲δ、テδゥテつ佚δゥテつ?つ |
EUC-JP | c383c2a8c382c2bbc382c28fc383c2a4c382c2b9c382c29ec383c2a4c383c2a9c382c298c383c2a9c382c281c382c28f | ?即?損???造?孫???造?息???息???? |
UTF-8 | c383c2a8c382c2bbc382c28fc383c2a4c382c2b9c382c29ec383c2a4c383c2a9c382c298c383c2a9c382c281c382c28f | è»Âä¹ÂäéÂé |
UHC | c383c2a8c382c2bbc382c28fc383c2a4c382c2b9c382c29ec383c2a4c383c2a9c382c298c383c2a9c382c281c382c28f | 횄짢횂쨩횂혧횄짚횂쨔횂혷횄짚횄짤횂혱횄짤횂혖횂혧 |