同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bbc382c28ac383c2a8c382c2bbc382c28ac383c2a6c383c2b0c382c2bdc383c2a7c382c2afc382c2a0 | èûÃÂèûÃÂæðýçïà|
SJIS-WIN | c383c2a8c382c2bbc382c28ac383c2a8c382c2bbc382c28ac383c2a6c383c2b0c382c2bdc383c2a7c382c2afc382c2a0 | テδィテつサテつ甘δィテつサテつ甘δヲテδーテつステδァテつッテつ? |
EUC-JP | c383c2a8c382c2bbc382c28ac383c2a8c382c2bbc382c28ac383c2a6c383c2b0c382c2bdc383c2a7c382c2afc382c2a0 | ?即?損???即?損???側?属?遜?則?俗?? |
UTF-8 | c383c2a8c382c2bbc382c28ac383c2a8c382c2bbc382c28ac383c2a6c383c2b0c382c2bdc383c2a7c382c2afc382c2a0 | è»Âè»Âæð½ç¯ |
UHC | c383c2a8c382c2bbc382c28ac383c2a8c382c2bbc382c28ac383c2a6c383c2b0c382c2bdc383c2a7c382c2afc382c2a0 | 횄짢횂쨩횂혡횄짢횂쨩횂혡횄짝횄째횂쩍횄짠횂짱횂혻 |