同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c280c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c2804d | èûÃÂèÃÂÃÂèûÃÂèÃÂÃÂM |
SJIS-WIN | c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c280c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c2804d | テδィテつサテつ甘δィテつ氾つ?テδィテつサテつ甘δィテつ氾つ?M |
EUC-JP | c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c280c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c2804d | ?即?損???即?????即?損???即????M |
UTF-8 | c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c280c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c2804d | è»ÂèÂÂè»ÂèÂÂM |
UHC | c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c280c383c2a8c382c2bbc382c28ac383c2a8c382c294c382c2804d | 횄짢횂쨩횂혡횄짢횂혬횂?횄짢횂쨩횂혡횄짢횂혬횂?M |