同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b8c382c290c383c2a6c382c2bbc382c294c383c2a6c382c2a4c382c281c383c2a9c382c281c382c298 | èøÃÂæûÃÂæäÃÂéÃÂà|
SJIS-WIN | c383c2a8c382c2b8c382c290c383c2a6c382c2bbc382c294c383c2a6c382c2a4c382c281c383c2a9c382c281c382c298 | テδィテつクテつ静δヲテつサテつ氾δヲテつ、テつ?δゥテつ?つ |
EUC-JP | c383c2a8c382c2b8c382c290c383c2a6c382c2bbc382c294c383c2a6c382c2a4c382c281c383c2a9c382c281c382c298 | ?即?存???側?損???側?造???息???? |
UTF-8 | c383c2a8c382c2b8c382c290c383c2a6c382c2bbc382c294c383c2a6c382c2a4c382c281c383c2a9c382c281c382c298 | è¸Âæ»Âæ¤Âé |
UHC | c383c2a8c382c2b8c382c290c383c2a6c382c2bbc382c294c383c2a6c382c2a4c382c281c383c2a9c382c281c382c298 | 횄짢횂쨍횂혨횄짝횂쨩횂혬횄짝횂짚횂혖횄짤횂혖횂혱 |