同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b5c382c2b6c383c2a4c382c2bbc382c28bc383c2a6c382c29fc382c2bec383c2a8c382c2a0c382c287 | èõöäûÃÂæÃÂþèàà|
SJIS-WIN | c383c2a8c382c2b5c382c2b6c383c2a4c382c2bbc382c28bc383c2a6c382c29fc382c2bec383c2a8c382c2a0c382c287 | テδィテつオテつカテδ、テつサテつ凝δヲテつ淌つセテδィテつ?テつ |
EUC-JP | c383c2a8c382c2b5c382c2b6c383c2a4c382c2bbc382c28bc383c2a6c382c29fc382c2bec383c2a8c382c2a0c382c287 | ?即?袖?其?造?損???側???他?即???? |
UTF-8 | c383c2a8c382c2b5c382c2b6c383c2a4c382c2bbc382c28bc383c2a6c382c29fc382c2bec383c2a8c382c2a0c382c287 | 赶ä»Âæ¾蠠|
UHC | c383c2a8c382c2b5c382c2b6c383c2a4c382c2bbc382c28bc383c2a6c382c29fc382c2bec383c2a8c382c2a0c382c287 | 횄짢횂쨉횂쨋횄짚횂쨩횂혢횄짝횂혺횂쩐횄짢횂혻횂혝 |