同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b1c382c2abc383c2acc382c29ec382c28fc383c2aac383c2bdc382c2b7c383c2a9c382c2a6c382c2ad | èñëìÃÂÃÂêý÷éæà|
SJIS-WIN | c383c2a8c382c2b1c382c2abc383c2acc382c29ec382c28fc383c2aac383c2bdc382c2b7c383c2a9c382c2a6c382c2ad | テδィテつアテつォテδャテつ榲つ湘δェテδステつキテδゥテつヲテつュ |
EUC-JP | c383c2a8c382c2b1c382c2abc383c2acc382c29ec382c28fc383c2aac383c2bdc382c2b7c383c2a9c382c2a6c382c2ad | ?即?賊?束?測?????捉?遜?揃?息?側?足 |
UTF-8 | c383c2a8c382c2b1c382c2abc383c2acc382c29ec382c28fc383c2aac383c2bdc382c2b7c383c2a9c382c2a6c382c2ad | 豫ìÂÂêý·é¦ |
UHC | c383c2a8c382c2b1c382c2abc383c2acc382c29ec382c28fc383c2aac383c2bdc382c2b7c383c2a9c382c2a6c382c2ad | 횄짢횂짹횂짬횄짭횂혷횂혧횄짧횄쩍횂쨌횄짤횂짝횂짯 |