同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a9c382c29fc382c2bbc383c2a8c382c2b8c382c290 | èñÃÂæÃÂçéÃÂûèøà|
SJIS-WIN | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a9c382c29fc382c2bbc383c2a8c382c2b8c382c290 | テδィテつアテつ暗δヲテつ療つァテδゥテつ淌つサテδィテつクテつ |
EUC-JP | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a9c382c29fc382c2bbc383c2a8c382c2b8c382c290 | ?即?賊???側???則?息???損?即?存?? |
UTF-8 | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a9c382c29fc382c2bbc383c2a8c382c2b8c382c290 | è±Âæ§é»踠|
UHC | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a9c382c29fc382c2bbc383c2a8c382c2b8c382c290 | 횄짢횂짹횂혞횄짝횂혰횂짠횄짤횂혺횂쨩횄짢횂쨍횂혨 |