同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a7c382c2b6c382c2bec383c2a8c382c2b1c382c288 | èñÃÂæÃÂççöþèñà|
SJIS-WIN | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a7c382c2b6c382c2bec383c2a8c382c2b1c382c288 | テδィテつアテつ暗δヲテつ療つァテδァテつカテつセテδィテつアテつ |
EUC-JP | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a7c382c2b6c382c2bec383c2a8c382c2b1c382c288 | ?即?賊???側???則?則?其?他?即?賊?? |
UTF-8 | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a7c382c2b6c382c2bec383c2a8c382c2b1c382c288 | è±Âæ§綾豠|
UHC | c383c2a8c382c2b1c382c288c383c2a6c382c297c382c2a7c383c2a7c382c2b6c382c2bec383c2a8c382c2b1c382c288 | 횄짢횂짹횂혞횄짝횂혰횂짠횄짠횂쨋횂쩐횄짢횂짹횂혞 |