同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b1c382c288c383c2a4c382c2b8c382c280c383c2a7c382c2b6c382c2bec383c2a8c382c2aec382c28c | èñÃÂäøÃÂçöþèîà|
SJIS-WIN | c383c2a8c382c2b1c382c288c383c2a4c382c2b8c382c280c383c2a7c382c2b6c382c2bec383c2a8c382c2aec382c28c | テδィテつアテつ暗δ、テつクテつ?テδァテつカテつセテδィテつョテつ |
EUC-JP | c383c2a8c382c2b1c382c288c383c2a4c382c2b8c382c280c383c2a7c382c2b6c382c2bec383c2a8c382c2aec382c28c | ?即?賊???造?存???則?其?他?即?速?? |
UTF-8 | c383c2a8c382c2b1c382c288c383c2a4c382c2b8c382c280c383c2a7c382c2b6c382c2bec383c2a8c382c2aec382c28c | è±Âä¸Â綾讠|
UHC | c383c2a8c382c2b1c382c288c383c2a4c382c2b8c382c280c383c2a7c382c2b6c382c2bec383c2a8c382c2aec382c28c | 횄짢횂짹횂혞횄짚횂쨍횂?횄짠횂쨋횂쩐횄짢횂짰횂혣 |