同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2b0c382c2bfc383c2a6c382c29bc382c299c383c2a9c382c29fc382c2bbc383c2a8c382c2b1c382c28c | èðÿæÃÂÃÂéÃÂûèñà|
SJIS-WIN | c383c2a8c382c2b0c382c2bfc383c2a6c382c29bc382c299c383c2a9c382c29fc382c2bbc383c2a8c382c2b1c382c28c | テδィテつーテつソテδヲテつ崚つ凖δゥテつ淌つサテδィテつアテつ |
EUC-JP | c383c2a8c382c2b0c382c2bfc383c2a6c382c29bc382c299c383c2a9c382c29fc382c2bbc383c2a8c382c2b1c382c28c | ?即?属?多?側?????息???損?即?賊?? |
UTF-8 | c383c2a8c382c2b0c382c2bfc383c2a6c382c29bc382c299c383c2a9c382c29fc382c2bbc383c2a8c382c2b1c382c28c | è°¿æÂÂé»豠|
UHC | c383c2a8c382c2b0c382c2bfc383c2a6c382c29bc382c299c383c2a9c382c29fc382c2bbc383c2a8c382c2b1c382c28c | 횄짢횂째횂쩔횄짝횂혴횂혲횄짤횂혺횂쨩횄짢횂짹횂혣 |