同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2aec382c296c383c2afc382c2bdc382c2a1c383c2a8c382c2adc382c28fc383c2a6c382c2bbc382c295 | èîÃÂïýáèÃÂÃÂæûà|
SJIS-WIN | c383c2a8c382c2aec382c296c383c2afc382c2bdc382c2a1c383c2a8c382c2adc382c28fc383c2a6c382c2bbc382c295 | テδィテつョテつ姪δッテつステつ。テδィテつュテつ湘δヲテつサテつ |
EUC-JP | c383c2a8c382c2aec382c296c383c2afc382c2bdc382c2a1c383c2a8c382c2adc382c28fc383c2a6c382c2bbc382c295 | ?即?速???俗?遜?臓?即?足???側?損?? |
UTF-8 | c383c2a8c382c2aec382c296c383c2afc382c2bdc382c2a1c383c2a8c382c2adc382c28fc383c2a6c382c2bbc382c295 | è®Â。èÂÂæ» |
UHC | c383c2a8c382c2aec382c296c383c2afc382c2bdc382c2a1c383c2a8c382c2adc382c28fc383c2a6c382c2bbc382c295 | 횄짢횂짰횂혯횄짱횂쩍횂징횄짢횂짯횂혧횄짝횂쨩횂혮 |