同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2abc382c2a4c383c2a4c382c2bbc382c299c383c2a9c382c28ac382c285c383c2a9c382c2adc382c28d | èëääûÃÂéÃÂàéÃÂà|
SJIS-WIN | c383c2a8c382c2abc382c2a4c383c2a4c382c2bbc382c299c383c2a9c382c28ac382c285c383c2a9c382c2adc382c28d | テδィテつォテつ、テδ、テつサテつ凖δゥテつ甘つ?δゥテつュテつ |
EUC-JP | c383c2a8c382c2abc382c2a4c383c2a4c382c2bbc382c299c383c2a9c382c28ac382c285c383c2a9c382c2adc382c28d | ?即?束?造?造?損???息?????息?足?? |
UTF-8 | c383c2a8c382c2abc382c2a4c383c2a4c382c2bbc382c299c383c2a9c382c28ac382c285c383c2a9c382c2adc382c28d | 諤ä»Âé é |
UHC | c383c2a8c382c2abc382c2a4c383c2a4c382c2bbc382c299c383c2a9c382c28ac382c285c383c2a9c382c2adc382c28d | 횄짢횂짬횂짚횄짚횂쨩횂혲횄짤횂혡횂혚횄짤횂짯횂혥 |