同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2a4c382c2bbc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c28ac383c2afc382c2bdc382c2b9 | èäûïýûéÃÂÃÂïýù |
SJIS-WIN | c383c2a8c382c2a4c382c2bbc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c28ac383c2afc382c2bdc382c2b9 | テδィテつ、テつサテδッテつステつサテδゥテつ療つ甘δッテつステつケ |
EUC-JP | c383c2a8c382c2a4c382c2bbc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c28ac383c2afc382c2bdc382c2b9 | ?即?造?損?俗?遜?損?息?????俗?遜?孫 |
UTF-8 | c383c2a8c382c2a4c382c2bbc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c28ac383c2afc382c2bdc382c2b9 | 褻サéÂÂï½¹ |
UHC | c383c2a8c382c2a4c382c2bbc383c2afc382c2bdc382c2bbc383c2a9c382c297c382c28ac383c2afc382c2bdc382c2b9 | 횄짢횂짚횂쨩횄짱횂쩍횂쨩횄짤횂혰횂혡횄짱횂쩍횂쨔 |