同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2a4c382c2bbc383c2abc382c29cc382c28cc383c2abc382c2a2c382c297c383c2a4c382c2bcc382c2b8 | èäûëÃÂÃÂëâÃÂäüø |
SJIS-WIN | c383c2a8c382c2a4c382c2bbc383c2abc382c29cc382c28cc383c2abc382c2a2c382c297c383c2a4c382c2bcc382c2b8 | テδィテつ、テつサテδォテつ愿つ古δォテつ「テつ療δ、テつシテつク |
EUC-JP | c383c2a8c382c2a4c382c2bbc383c2abc382c29cc382c28cc383c2abc382c2a2c382c297c383c2a4c382c2bcc382c2b8 | ?即?造?損?束?????束?蔵???造?村?存 |
UTF-8 | c383c2a8c382c2a4c382c2bbc383c2abc382c29cc382c28cc383c2abc382c2a2c382c297c383c2a4c382c2bcc382c2b8 | 褻ëÂÂë¢Â伸 |
UHC | c383c2a8c382c2a4c382c2bbc383c2abc382c29cc382c28cc383c2abc382c2a2c382c297c383c2a4c382c2bcc382c2b8 | 횄짢횂짚횂쨩횄짬횂혵횂혣횄짬횂짖횂혰횄짚횂쩌횂쨍 |