同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2afc382c2bdc382c283c383c2aec382c29dc382c295 | èäûçÃÂ÷ïýÃÂîÃÂà|
SJIS-WIN | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2afc382c2bdc382c283c383c2aec382c29dc382c295 | テδィテつ、テつサテδァテつ陛つキテδッテつステつεδョテつ敕つ |
EUC-JP | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2afc382c2bdc382c283c383c2aec382c29dc382c295 | ?即?造?損?則???揃?俗?遜???速???? |
UTF-8 | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2afc382c2bdc382c283c383c2aec382c29dc382c295 | 褻ç·ï½Âî |
UHC | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2afc382c2bdc382c283c383c2aec382c29dc382c295 | 횄짢횂짚횂쨩횄짠횂혮횂쨌횄짱횂쩍횂혘횄짰횂혶횂혮 |