同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2a4c383c2bac382c2b7c383c2afc382c2bec382c285 | èäûçÃÂ÷äú÷ïþà|
SJIS-WIN | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2a4c383c2bac382c2b7c383c2afc382c2bec382c285 | テδィテつ、テつサテδァテつ陛つキテδ、テδコテつキテδッテつセテつ |
EUC-JP | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2a4c383c2bac382c2b7c383c2afc382c2bec382c285 | ?即?造?損?則???揃?造?尊?揃?俗?他?? |
UTF-8 | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2a4c383c2bac382c2b7c383c2afc382c2bec382c285 | 褻ç·äú·ï¾ |
UHC | c383c2a8c382c2a4c382c2bbc383c2a7c382c295c382c2b7c383c2a4c383c2bac382c2b7c383c2afc382c2bec382c285 | 횄짢횂짚횂쨩횄짠횂혮횂쨌횄짚횄쨘횂쨌횄짱횂쩐횂혚 |