同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a8c382c2a2c382c2b1c383c2a4c382c2bbc382c299c383c2a5c382c2b6c382c28bc383c2a9c382c29bc382 | èâñäûÃÂÃ¥öÃÂéÃÂà |
SJIS-WIN | c383c2a8c382c2a2c382c2b1c383c2a4c382c2bbc382c299c383c2a5c382c2b6c382c28bc383c2a9c382c29bc382 | テδィテつ「テつアテδ、テつサテつ凖δ・テつカテつ凝δゥテつ崚 |
EUC-JP | c383c2a8c382c2a2c382c2b1c383c2a4c382c2bbc382c299c383c2a5c382c2b6c382c28bc383c2a9c382c29bc382 | ?即?蔵?賊?造?損???促?其???息??? |
UTF-8 | c383c2a8c382c2a2c382c2b1c383c2a4c382c2bbc382c299c383c2a5c382c2b6c382c28bc383c2a9c382c29bc382 | 袱ä»Âå¶Âé |
UHC | c383c2a8c382c2a2c382c2b1c383c2a4c382c2bbc382c299c383c2a5c382c2b6c382c28bc383c2a9c382c29bc382 | 횄짢횂짖횂짹횄짚횂쨩횂혲횄짜횂쨋횂혢횄짤횂혴횂 |